One of my personal gripes with Breath of the Wild was the dungeons, or moreover the lack of ‘traditional’ Zelda dungeons. The music that Koji Kondo has put together also sets the scene for every moment of adventure, experienced throughout Link’s intrepid trek through Hyrule. The sound design is unparalleled, and while it’s only MIDI sounds on offer, the arrangements are so intricate, so clean and calculated, that they never grow tiresome or stretched. Visually, the pixel art pops handheld being particularly coruscating, but more on that later. This game is, for want of a better word, magical. While it’s true that this particular title holds an immense emotional attachment to me, due to the fact that it was the first game I played with my stepdad, my critique is not augmented due to sentimentality. The truth of the matter is The Legend of Zelda: A Link to the Past offers true Zelda perfection, on every single count. Opinions are subjective and as such, I will allow every single person who disagrees with me, the comfort of their delusions. However, the whole point is moot, as there can only be one winner when it comes to ‘Best Zelda of all time’ – The Legend of Zelda – A Link to the Past. All of these games offer so much, and subsequently, the argument could run until the very end of time itself. In a few weeks time, people will be singing from the rooftops, praising Link’s Awakening. People say Ocarina of Time is the greatest, others would argue for The Wind Waker, whilst a lot of people would opt for 2017’s GOTY, Breath of the Wild. The discussion regarding which Legend of Zelda title is the best can be the cause of much heated debate. What can we really say about A Link to the Past on Nintendo Switch? It’s a match made in heaven. The Sims, for example, has an avid community writing and creating all kinds of content online.Introducing: A Link to the Past on Nintendo Switch This can also be to write fan-fiction after being inspired about a game world or character. This can be to contribute to the many online forums and message boards to talk about the game. Routes Into Books: Many popular book series, such as Beast Quest, offer a range of video games as an easy first step into those worlds that lead to then reading the books themselves.Ĭommunication Around Games: As well as reading, games encourage all sorts of creative output. #A link to the past series#Knights and Bikes, for example, has spin off books, a cartoon series and recipes to read. This can be official novels that expand the world or guide books that offer instructions and help. Reading Around Games: Video games create worlds that often spawn secondary texts. Then there are games like Thousand Threads that help players think about the power and the consequence of words. This can be from simple narrative in a game like Florence to dialogue in a game like Mutazione or even just identifying useful items and game mechanics with in-game descriptions in a game like Zelda Breath of the Wild. Reading In Games: Video games offer all sorts of reading at all levels. There are different ways that video games create this kind of collateral reading and aid literacy: The rise of video games on smartphones and tablets, as well as more affordable game consoles has made the sharing of interactive stories easier. Video games also have benefits for families where parents may not be confident readers, meaning that sharing stories as a family is still accessible to all. They give them access to stories through interaction and world building which they may not have been able to read in print. Video games have significant benefits for children who are reluctant or struggling readers. The National Literacy Trust is a charity dedicated to improving the reading, writing, speaking and listening skills of children and young people who need it most, giving them the best possible chance of success in school, work and life. We have partnered with the National Literacy Trust to create this resource of video games that encourage and enable reading and writing skills.
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